Paladin with bard like tendencies. Depending on the Paladin’s Oath and. Paladin with bard like tendencies

 
 Depending on the Paladin’s Oath andPaladin with bard like tendencies  In this case level 8

I'm thinking instead of Bard I may multiclass Paladin and Warlock. I have all 3 and have no issues finding. And in the Races rap, in the elf section on resistance to charm, the paladin said you could have just asked or something. This should be your default choice as Paladin 6 is insanely strong. I'd probably start paladin, picking up the Defense fighting style and using a Rapier and Shield until we reach Level 5, then multiclass to Bard for 3 Levels, gaining the aforementioned things and by level 11 (Pally 6/Bard 5) have everything I need with Aura of Protection, tons of smites, and a lot of defensive capability with D8 flourishes that. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. They both do the same thing with slightly different focus. He can diplomacy, he can fight, he can tank, he can heal, and he can buff. Sounds like you know what you're doing. 1 Paladin > 6 Sword Bard > 1 Paladin > 4 Bard I know this alters so progression weirdly and is to my disadvantage early on, but it gives me Wisdom Saves Proficiency and Heavy Armor Prof (and early Shield Prof). Bard provides a plethora of bonus actions and concentration. A bard in service to the god of entertainment can act like a paladin, and also enjoy the 6th level perk of whichever college you choose. 2 levels of Paladin; 4 levels of Bard; This support-focused multiclass utilizes Bardic Inspiration and excellent action economy to empower your party. Paladin with bard like tendenciesPaladin/Bard multiclass. 2 levels of Paladin gets you the weapon proficiencies you want, access to 1st level Paladin spells to help with a bit of. Bard is more "engaging". Not much use to take bard 2 if your only level 10 for the last fight. I am thinking about multiclassing into a Bard at some point. 1. under no circumstances should you start Bard then go Paladin before Bard 5 (3rd level spells) or Bard 6 (Swords Extra Attack) Basically, first choose between DEX or WIS saving throw proficiency. 3. Conquest Paladin and you are quite a scary dude. My advice would be to take it to 1 warlock/8 paladin, getting your second ASI and ancients aura. Some folks like 2 levels of Paladin into Sorcerer X, but this is a mistake. Of course, a straight paladin or a straight bard work very well too. His backstory is he was kidnapped as a baby during a drow…STR with great-weapon fighting style and great-weapon master does a lot more damage than DEX. Hello everyone, I'm looking for some clarification regarding using spell slots to smite as a paladin. In almost all cases the +1 is trash, for bards +2 is huge but oyu need a 9/7, for palas +2 are awful, ayaya is same as bard. Taking 12 levels of paladin and then 8 levels of sorc will still net the max 4 attacks per round as by lvl 20 your BAB is 16, netting you at least (+16/ +11/ +6 / +1) Bard has a better BAB growth, so you won't need quite so many fighter levels to hit the BAB like the above example. Naturally, the best class for this enneagram is the bard, a class rooted in dramatic and musical talent. (Otherwise go to Bard 2 if you don't want to delay your extra attack. not going Paladin at all in tier 1) if you don't want heavy armor. 5th edition has totally overpowered bards by giving them full spellcasting levels and the fact that you can combine it with divine smites for free makes this build absolutely busted. A valor bard would get extra attack, martial weapons, and medium armor and shields. Imagine being in front of the King (or some important NPC) and suggesting they take a certain course of action because it is the most sensible. 2 levels gives heavy armor, a fighting style and smites, enough to be a paladin in itself. Gabriel is 200% vengeance paladin. as fun is 100% subjective, the only one to answer that question is yourself. Baldur's Gate 3 companions. But a good Bard is just flat out better. You can play a bard however you want to play a bard (not all at the same time though). What a coincidence, I've been cooking up a Bard/Paladin Smite Build for patch 3. You run into a lot of things like Wood Elf Monks with 12 Dex, 10 Con, 12 Wis and 15 Intelligence. You can play a spell casting bard that does support, damage, or a bit of both. A paladin 2 / valour bard 10 is IMO by far the strongest build in the game. Nonetheless, the Draconic Bloodline is still a D&D 5e sorcerer subclass and has to be built carefully. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Levels: Bard Swords 6 then 2 levels in Paladin Ancients then finish in Bard gets you some amazing smites - max Dex/Cha. The sorcerer/paladin combo is widely regarded as one of the best multiclass pairings in the whole of D&D 5e. If she ends up being a barbarian, that's my guess - if she's a paladin, I find Chaotic Good more likely. I’m playing a golem (reskinned warforged) Paladin-Bard, who serves as the valet to another PC. Nov 5, 2019. There are a few nice builds for Bards: Classic vanilla bard. so basally got killed this way. 1st Level Paladin Spells (most often prepared): Bless, Cure Wounds, Shield of Faith, Thunderous Smite. Settled on Paladin/Bard…So I've got a Paladin 5/Bard 4 right now in a current campaign. A better alternative is Paladin 2/Warlock 1/Bard 7, going Hexblade. Expertise in Athletics makes you a knockdown/grapple/control machine. Fighter/Barbarian. Satyrs are a cross between humans and nature spirits and appear like a half-humanoid, half-goat hybrid. CryptoLevel 4: Bard Level 5: Paladin -Sacred Oath gives its target a no escape option to be pounded by the party I guess Level 6: Bard -College of Valor, get that extra dmg? Level 7: Paladin Level 8: Paladin Level 9: Bard Level 10: Paladin Level 11: Bard -Get that (d8) late in the game but might still be appreciated. Bard gives lots of utility, spell slots, and unique attacks. 3. ago. Full build. Bard gives lots of utility, spell slots, and unique attacks. For context, my character is a Leonin Lv. Though they're not nearly as strong as lore bard, cleric and wizard. The Paladin and Bard Multiclass [Screenshot Captured by eXputer] From the impression of BG3, it seems that Bard is a very dedicated class. Both of these colleges benefit greatly from the extra utility offered by these. Extra Attack means you have two chances to hit. I’ve played numerous Paladin/Bard characters. Tieflings would suit an Outlander, Hermit, Urchin, or. I was thinking about doing a…brokenURL • 2 yr. Extra attack at 5 and aura at 6 are huge. You could make a tiny case for Bard with him playing the organ in Act 2, but good fuckin’ luck carrying that around. 2nd Level Bard Spells: Invisibility, Mirror Image (thanks to Tasha's :) )I wanna design a Human who worships the drow goddess of moonlight and dance, Eilistraee. A level 4 bard level 4 Paladin equals a level 12 full paladin in terms of spell slots, so there is at least some synergy there as well. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Then take bard (sword college) for 5 levels getting you third level spells and inspiration back on short rests. It's for Odyssey of the Dragonlords…In the table top, a tenet of the ancients is. You'll probably want to push for a significant Paladin level like 6. Paladins actually have some of the best clear times in Chaos dungeons, but it will require a separate skill sheet and gear set. You get an extra skill. at medium party skill levels (reclears with decent players who will make occasional mistakes) paladin is better because it offers the most consistent over time healing and shielding while still giving damage buffs. 5. CryptoHalf-elf is probably the better race here anyway - as a valorous bard you base on cha and con, and they get bonuses to that. zenprime-morpheus DM • 6 yr. [Bard levels] + [ (Paladin levels)/2, rounded down] = total spellcaster level. Because bards get full spell progression, I'd likely lean towards full bard after L6. If you want those huge melee hits (smite, GWM, weapon damage) you deal more with the balor bard. Bard all the way. They are also a master of magic, able to weave spells and incantations into their. Barb 5 -> paladin 2 -> bard or sorc x. Level 2: Paladin 1 -> I like to grab Paladin early, so we can get Healing Radiance, and more importantly, for the Paladin [and Ancients] dialogue options. This sense of righteousness is the bread and butter of Paladins. You’ll retain Divine Smite, Spell Slots, and your Fighting Style, which in this case is going to be Defense. Bard's usual utility in the party is providing debuffs and hard CC on enemies, less so providing traditional support to the party, which paladins are better at. A Halfling Bard is not just a musician, mind you. Proficiency in Perception and having Darkvision is useful. They have the upper body of a human but the goats and the lower body of their animal counterpart. The combination yields 24d8 extra total smite damage per day. Sometimes the right path proves too demanding, sometimes a situation calls for the lesser of two evils, and sometimes the heat of emotion causes a paladin to transgress his or her oath. Spells: Grab Hypnotic Pattern Level 8: Oath of Ancients Paladin 2 - Defence or Protector Fighting style. Both are mainly Swiftness, except Bard has a Spec build which is used for specific/niche scenarios. Having a +4 to dexterity rather than a +1 will mean you save slightly more often in these cases and take a bit less damage (in addition to. Paladin on the other. Annoyingly. 91. -A Frontliner like a Barbarian or an artificer, or a tank focused Fighter or Paladin -A Skill monkey like a Rogue or a Bard -Someone that can cast revivify like an Artificer, Cleric, Druid, Paladin, or Ranger. Classic (Customized Origin) VGtM : +2/+1 increases, Darkvision, two skills. Paladin / Bard (Image Credit: Nowis-337). College of Whispers is a good option, although Lore, Valor, and Swords are also solid. Nah, like I said it is a really popular build to just do the first 5-6 Paladin and then full caster the rest of the way. I found that, i really struggled for level 2 spell slots. Elf: Elves get a DEX bonus which can somewhat help the AC of a Bard, and can give melee Bards a boost with attacking. • 3 yr. Jack of All Trades boosts otherwise lackluster initiative. Pick up Duelist fighting style from the College of Swords at Bard Level 3 (CL 5) so our hits land harder. Paladin 2 into Bard X is another one that is better saved for a high level start. The character is a Paladin 8 Lock 3. Paladin Lvl 1 with the Shield Master feat. The Oath of Redemption Paladin is an undeniably novel take on the class to begin with, focusing on extreme pacifism and social skills in order to de-escalate conflicts before they begin. Lots of flashy moves, high mobility, and a cool-looking character model guarantee the Deathblade a top spot. 6 levels of Paladin gets you the aura, which is pretty much a must-have if you want to play a support paladin. Pulling off the role-playing of a paladin with charisma like that is tough sledding. ago. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. it is not supposed to do damage nor should it. Both classes are charisma based and vicous mockery gives you a cantrip you can cast from a distance when trying to clode thr gap and not waste a turn. For the extra attack I know, I've read that waiting for the level 6 to obtain the extra, wich. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. #2. If they're wielding sword and shield then they definitely aren't using a musical instrument as an arcane focus, and they can't use their holy symbol on a shield for their bard spells. Gift of the Gem Dragon - This is prob my least favourite as the damage it deals will drop in usefulness but I really like the push and the flavor of it. The only skill on paladin similar to that is godsend law (depending on build holy area). Bard is more "engaging". However the bard that isn't healing outputs better damage buffs. Stop paladin at either level 2 just to get access to smite or level 5 to get extra attack as well and then go full sorcerer for more and higher level spell slots. AC to 19. Paladin would be mostly smiting and Eldeitch Blast for range as well. Ranger - stealth and scouting, single-target damage, maybe a bit of battlefield control. Both are mainly Swiftness, except Bard has a Spec build which is used for specific/niche scenarios. Ranger - stealth and scouting, single-target damage, maybe a bit of battlefield control. You end up with the same amount of skills, just fewer choices for the fist two. Full build. The bard spell list is a good smorgasbord of magic options for a character who won’t be casting as a primary function in combat. Bard main (1492. So even though Artificer is the most popular choice, I fall pretty cleanly into the “don’t” camp. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. I went conquest paladin/lore bard. Paladin is more like : You are tanky, you press buttons and give buffs, no need to put much of thinking. Crusader (Paladin/Ranger) Normally, when you think of options for a Paladin to multiclass with, you may think of using another charisma-based spell caster like Warlock, Sorcerer, or Bard. So like a mutant half orange half apple, an oppal, or an arange. You end up with the same amount of skills, just fewer choices for the fist two. 2 levels of Paladin; 4 levels of Bard; This support-focused multiclass utilizes Bardic Inspiration and excellent action economy to empower your party. Paladin as a really consistent healing and shielding play. 3. No, that was part of comments that paladins have less attacks somehow and was adding on that a paladin can MC just like a bard can. Until then, you're a standard S/V Bard. Honestly any level of Paladin 2 and any levels of Bard and Warlock will be strong. Mornmagor • 4 mo. Half-elf. However the bard that isn't healing outputs better damage buffs. “ Not excited about making an heroic Bard and leveling him up to 110 just to complement the Paladin and Mage (Earth). Bard NPC (alfira Plz)/(life Cleric 1, lore bard 19) Shadowheart (Cleric x Paladin x) Wyll, Gale, and Lazel have no place in my party for the most part - i fully expect larian to nyx extra party members at some point; if they dont i dont plan on using them for the most part. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Frontline and Damage they. If the Paladin is out-damaging the entire rest of the party combined, either the rest of the party is hot garbage or the Paladin is burning all of their spell slots for divine smites. Heavy armor and a nice list of martial weapons, maybe pick up green flame or BB with Magic Initiate for mainline DPR, then at level 7(bard 6) pick up Aura of Vitality for CRAZY healing power. ). So a lot of this depends on how you like to play. The best race you can pick for a Lore and Swords Bard is the Human or High Half-Elf. This way you can still unlock 6th level spell slot and also cast 6th level wizard spells like chain lightning, or globe of invulnerability. ). Deathblade - Deathblade is a badass class. This seems pretty solid on paper to me, but I'm a D&D. Ranger - no matter the edition it always seems to be worst results of the best intentions. A bard/monk/paladin with Ascetic Mage and. You take bard levels to give you spell slots, but Paladins get lots of good features through L8. You are one charming dude. Ill share what I would like to do and would appreciate suggestions for build. Aereni High: +2 DEX isn't bad as it can help with AC and stealth. Str has better melee weapons, Dex does better at range. (into a party not a dungeon) Paladin is the best class, imo. You end up with the same amount of skills, just fewer choices for the fist two. at high. The Druid surprised me with their spell selection and the natural recovery ability is fire. . Feline Agility is the Tabaxi’s signature skill. If you do #2, any of those options are good. The other alternative is Paladin 6/Bard 4. g. Sorcadin has always been a good spellcasting based multiclass as well. Going Sorcerer will give you metamagic, and Subtle is your top pick to cast Subtle Suggestion in the open. IUSUZYSANA • 3 min. but it's still a d8 hit dice and none of the good paladin abilities (lay of hands, divine sense, divine smite, aura of protection, special aura, channel divinity) So if all you want is a spell or a couple of spells from a class you don't want to devote the time. Best. Ohh, I always do this with stats! That makes a lot more sense, thank you. I've been meaning to ask for some time now, because of everything else I've come to enjoy about C&C, the fact that Rangers, Paladins, and Bards don't get spells at higher levels hasn't sat well with me. Fairly new to the game and did some research as to what classes go well with paladin since im aiming to recruit Minthara. Feats: magic initiate: wizard and magic initiate: warlock. I think my speculation from the barbarian and the monk is proving true: we only see a swath of content like this when another book is on the horizon. Take swords bard to 5th, then 2 levels in paladin. The Ever-Seeing Eye. Roleplay like a madperson, stab some things, cast some. Level 6: Bard 5. Its features revolve around durability, elemental damage, flight, and other things that are always useful in almost every D&D campaign. The amazing Paladin lvl 6 ability, martial abilities and proficiencies combined with the support tools and spellcasting of the Bard. In my opinion; Bard is better at doing either just healing or just damage buffing, while the paladin is better at providing a bit of both. There isn't much more to say about it than that. I always suggest something like paladin or barbarian to relatively new players because they are not complicated character to play. I’m currently a level 5 Paladin and I think I’m going to go to level 6 for the base paladin aura and then take a few levels in fighter/bard before continuing with paladin. 3. Paladin/Bard Smite Question. Whispers bard adds the most paladin of any pally mc bar hexblade. 660. Best Baldur’s Gate 3 Tiefling background. The build comes online at level 6. (For example, Paladin/Bard still has crummy ranged attacks, same as a single-class Paladin. 600pp to get 55Hp rings = good way to start. Starting Paladin is fine for T1, but then at T2 you’re going to be behind in the damage department because you won’t get 2nd attack until level 8. Eladrin: Great ASI array and the misty step's. Just with 2 levels of Paladin here, you’re going to bring your Armor and Weapon Proficiencies with you. The ability to use your spell slots to be the highest dps in the party or fill the support roll, in addition to being charisma specced and likely the party face means that you are. • 4 mo. Paladin’s Aura is just that good that it’s worth delaying spells for it. Take the Devil's Sight Invocation (for the advantage combo) and Eldritch Mind (makes your concentration safe with Resilient: Con). However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Help - Diff between Bard/Paladin vs Paladin/Bard Multiclass. Not to mention each class makes up for weaknesses of the other. Bard is like: You need Heavy Armor Engraving to be taky, you give buffs but need to think when to give them, requires some positioning to give shields. Business, Economics, and Finance. Shadow Touched - Invisibility is great, but I am not sure what other spell I would. But hey, they seem pretty happy with it, ignorance is bliss I guess. I've been toying around with a Paladin/Bard mutliclass character in a campaign and found him to be shockingly effective. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. GiganticGoblin • 1 yr. Other than that, whatever you like. r/BaldursGate3. Cleric/Paladin/Warlock don't really fit well cause having another patron muddies the water. Clerics have access to spells like beacon of hope that can trivialize entire encounters, while paladins have crusader's mantle that causes a grotesque increase in party damage, plus of course their aura of protection feature. Font of Magic also means you get a lot more smites even if you aren't using metamagic. The best race you can pick for a Lore and Swords Bard is the Human or High Half-Elf. I think your best bet is probably Redemption Paladin 6 for extra attack and that Aura to just be a solid martial combatant and support, and then Eloquence bard the rest of the way after that after that to add more spell slots,. Because bards get full spell progression, I'd likely lean towards full bard after L6. Like all hexadins we're getting Booming Blade, Eldritch Blast, Hex and Armor of Agathys. But you don't need a tank in 5e. So with a DEX based paladin could be. Bard Paladin Multiclass A 5e Dungeons & Dragons Guide for Holy Tunes The bard is an artisan of magic, knowledgeable and witty musicians and warriors capable of lethal arts. While Thor himself is the Norse God of Thunder, there is a sort of code he adheres to. 13. Take Bard as far as you like. Bars have full spell progression and are conveniently similar to paladins in their stat requirements. Paladin is easier to play, but more "boring" to some people. A paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible. In this case level 8. I think your best bet is probably Redemption Paladin 6 for extra attack and that Aura to just be a solid martial combatant and support, and then Eloquence bard the rest of the way after that after that to add more spell slots, spell options, and bardic inspiration. You can play a tanky bard or a ranged bard. CryptoDruid to boring. • 27 days ago. View Cart; Help; Pathfinder . #1. #3. The only thing you lose before character 20 is the ability for your friends to add your Bardic Inspiration dice to their damage, and that doesn't even begin to compare to what Lore offers. Paladin 2 into Bard X is another one that is better saved for a high level start. The amazing Paladin lvl 6 ability, martial abilities and proficiencies combined with the support tools and spellcasting of the Bard. Given feats, it probably makes most sense to do Devotion Paladin 8/Sword Bard 4. Either way (or if staying in bard) I'd put your dex to 16. Bards don't buff. It's also important you don't delay the 5th level of a class. Hey all. The personality of the character evolved in such a way that bard fluff fits him well, and thus far he has been the "tank" of the party (ac 18) and I assume the party would like me to continue to absorb the punishment. Vengence paladin 8/ Sword bard 4. Get Booming Blade as fast as you can to supplement your melee attacks until Swords/Valor Extra Attack kicks in at Bard 6 S/V Bard 6 -> Paladin 2 -> S/V Bard X. Zariel Tieflings’ focus on strength makes them ideal for classes like Paladin, Bard, or Fighter. I went College of Swords Bard X/ Order Cleric 1. The only thing you lose before character 20 is the ability for your friends to add your Bardic Inspiration dice to their damage, and that doesn't even begin to compare to what Lore offers. 5e Bards are much more than entertainers. Came here to mention mixing paladin with sword's bard (Bardadin), but it looks like a few other people have it covered. Go 10 levels sword bard next polearm master at lvl 4, +2str or Cha at lvl 8 while saving up for plate armor along the way. For the most part he is a bard with one level…For bard spells I've picked up: Bane, Faerie Fire, Healing Word & Identify to start with. Also take Disguise Self and Friends. ago. Finally we got a twilight cleric, a wildfire druid, and a name-calling wizard. The base idea does feel like it would fit nicely for an rallying/motivation focused Paladin - Boosting party moral, while still being a frontliner with the added bonus of (limited) Bard casting and. Most Bardadin builds seem to favor taking more levels in Bard, which would work just fine, tho the choice of subclass seems a bit hard. Bard is more of a support role, unless you were a Swords Bard. Like other paladins, the Bardadin is MAD, requiring high stats in three ability scores. Paladin. Here's what I'd do, vh and take war caster, so that somatic components aren't an issue. All of you are just mad delusional and think you are giga smart for saving potions "so you dont have to buy them later" when you just make the game harder for yourself and probably use all the revives on. . Murder hobo The former feels like a much more interesting playthrough than the latter. Post by redwullf » Fri Aug 19, 2011 3:36 am. You end up with the same amount of skills, just fewer choices for the fist two. Hit Points: 45. From Bard, you've got Magical Secrets, which are also excellent. ago. 5 on average bonus I think). That combination makes for a great Paladin. maybe get agonizing blast, maybe go 3 for coffeelock shenanigans. In terms of being a caster, support and controller, the bard is going to be stronger. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. After that, just go Bard the rest of the way. both are good. Pick up Warcaster with your first ASI or your Vuman Feat if you take your first level in Bard so you can start carrying a shield. Honestly Glory Paladin is my favourite subclass out out of the other Paladin subclasses, it matches with my playstyle it's feels like i'm playing 2 classes at once Bard & Barbarian at once in my honest opinion even though there a lot of backlash concerning it subclass and saying the UA version is way better and saying the aura is laughable. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. You could start as Paladin (which also gives you the nice bonus to Wis saves), then go Bard for at least 4 levels. The natural comparison is to sorcadins, which are a real killer MC. Sounds like someone who either doesn't play bard/pally or if he does has actually no idea how to play one well and thinks whatever random spam he's doing is a great performance 👏 Bard is my most stressful/challenging character to. You could start as Paladin (which also gives you the nice bonus to Wis saves), then go Bard for at least 4 levels. For example, Paladin 6/Bard 6 would gain access to a 5th level spell slot and get up to 3rd level bard spells and 2nd level paladin spells; paladin 12 only gets up to 3rd level spell slots and spells. Seems like the best way to get the two weapon fighting style is 2 levels of fighter or 3 of sword bard, and given the slots can be used for smiting & all the other ancillary benefits of bard that a paladin/bard makes the most sense. I had a player try one out - she was a Half-Drow Swords Bard who eventually discovered Eilistraee, and became her champion (Paladin 2). The Halfling Bard is a delightful creature with the heart of a hero, the soul of a minstrel, and the voice of an angel. From Paladin you gain heavy armor, martial weapons, and Divine Smite for burst damage. My reading of the oath is to roleplay OoA as an art and nature loving warrior poet paladin. Sure, bards can do a little support because part of their shtick. Lore bard is really good, because you get those magical secrets earlier, and cutting words is a nice debuff. Bard is, in my opinion, the most "jack of all trades" class amongst the lot. Bard all the way. 2) Paladin 1) Sorcerer The five best classes to multiclass with Bard in 5E The Bard suffers from low damage, largely due to their debuff-heavy spell list. How does it work with a bard? Like I mentioned in my earlier post, I have been away from the game since 2006 so I am admittedly lost. The bard spell list is a good smorgasbord of magic options for a character who won’t be casting as a primary function in combat. Aside from their loyalist tendencies, druids also have a number of cool subclasses, like the. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. 20 feet or so? Bard songs are usually heard over big distance 40+feet and at lvl 12. You also get Blur, mirror image, shield, greater invis, counterspell, haste, misty. Str has better melee weapons, Dex does better at range. #15 Jul 22, 2020. Level 2: Paladin 1/Bard 1. He can diplomacy, he can fight, he can tank, he can heal, and he can buff. Even one level of sorcerer gets you four cantrips (the same amount a level 20 bard knows), and two new level 1 spells. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Warlock 2. #1 I've been toying around with a Paladin/Bard mutliclass character in a campaign and found him to be shockingly effective. Paladin isn't weaker than Bard nor vice versa. So there's not much point to an even split between bard and paladin; you're just watering down both classes. You could also just take two levels of paladin and go into valor bard and get your extra attack at level 8 (bard 6). You basically play like a Paladin with better casting. Check them before deciding. Dex will have your AC scale with your Dex, Str will allow you to equip heavy armor and basically ignore it. You get two fighting styles, bard spells of 1-2, sword manuevers which coupled with smites on crits can get your damage towards 100. People forget about the whispers Bard a lot. You will get Smite early, extra attack will be delayed until 8 tho. To answer your questions: Yes, Paladin is slightly better at solo-ing Stuff. Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Bard Cantrips: Light, Minor Illusion. STR with great-weapon fighting style and great-weapon master does a lot more damage than DEX. Paladin 6/Bard 14 is a more popular split. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. A good guy (maybe Paladin or Monk) struggling to resist temptation, fighting against their base instincts. But it's best if you stick with pure Dirge bard (or maybe a small splash) in order to max out those benefits. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Business, Economics, and Finance. The multiclass works by taking paladin levels until level five, granting access to extra attack. Without Bard 5, you'll run out of Bardic Inspiration far too quick so your Flourishes are a bit pointless and you don't. Sorc, Wizard, Druid, Cleric levels work the same as. If you go SK or Paladin, pick up. There’s a ring that lest you cast enchantment or illusion spells as bonus actions after making an attack, this works well on a bard as they have plenty of options for those spells. As for Heavy Armor: Bard has to be on top of the boss so her skills reach both the boss and the melee dps. Put the 16 in cha and the 15 in str. Bardadin is the slightly more melee equivalent of the Sorcadin, and works very well indeed. Bard, Entertainer - Traveling Performer: You use your musical or performance talents to excite and amaze the crowds, earning fame and coin for your impressive skills. But it's kind of important to get to paladin 6 to aura and maybe even paladin 9 as fast as possible to revive. Just like on a Sorcadin, either Paladin 2/Bard X or Paladin 6/Bard X is typically going to the best choice for level splits. He trades off some early level efficacy for a mid to late-game punch. Tieflings would suit an Outlander, Hermit, Urchin, or. The Draconic Bloodline is Dungeons & Dragons Fifth Edition's most straightforward Sorcerous Origin. You take a lot more damage than a Pala because you can't stand in the back as a Bard. Extra Attack means you have two chances to hit an enemy and two chances to crit against them. And you don't have Extra Attack by default, so you almost certainly have to take a Bard subclass with Extra Attack like Swords or Valor. Warlock and Sorcerer are more popular options, but Bard isn't bad either. For instance an Ancients Paladin 7 / Lore Bard X (but could probably be any Bard) can Channel Divinity, provide two great auras to allies, Bardic Inspiration, throw out spellcasting and if necessary make some. Roleplay like a madperson, stab some things, cast some. Hello all! I'm currently playing a Paladin/Bard Dragon born and I feel a bit lost with the character. Exactly. (Otherwise go to Bard 2 if you don't want to delay your extra attack. Unless you can redo your level 9 Bard into a level 8 bard level 1 Paladin, I'm not sure that taking 4 or 8 levels of Paladin is worth it. Bard's awakening skill either gives 12% extra crit to everyone or shields everyone near you (12m range) and gives 1/3 of a full gauge. Bonus points for Hexblade Warlock, which also improves your gear options significantly. If you want a Fae knight gish, best imo would be Paladin/Archfey Warlock multiclass. 3 (2 Paladin/1 Bard) with rolled stats (17 10 17 12 14 16). r/Pathfinder_RPG A chip A close button Get app Get the Reddit app Log In Log in to Reddit Get the Reddit app Log In Log in to RedditBard Mini stood behind the Paladin mini with heart eyes in the Intro to "Crap Guide to Ranger". I went 2 paladin and the rest bard, but after level 10, I took 2 more paladin levels for a 3rd feat. 9 – Bard 3: Bard College: College of Lore Bonus Proficiencies: – Any 3 Cutting words Expertise: – Any 2: This level brings access to 2nd-level bard spells, notably including. I'm considering going Sword Bard til 6 then respecing into this at level 7. My "worst" build was a Goblin Paladin/Druid, made with the intention of Smiting in Wild Shape. i kind of went off kilter with him and gave him low charisma, but he thought he was very persuasive. Paladin is considered the easiest to play because blessed aura gives healing AND damage to party members. I went conquest paladin/lore bard. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. I think going Bard will feel a bit meh by then 😅 I'd usually aim to get to Extra Attack before multiclassing.